. The book of woodcraft . square, divide each intotwenty-five squares; get ten nuts and ten pebbles. Giveto one player one board, five nuts, and five pebbles. Heplaces these on the squares in any pattern he fancies, andwhen ready, the other player is allowed to see it for five • @ • • ^mimm Mdi^K -—? ? > ? ? ? I I Qvicksi^hi G&ia6 couTitirs #00t« seconds. Then it is covered up, and from the memory ofwhat he saw the second player must reproduce the patternon his own board. He counts one for each that was right,and takes ofif one for each that was wrong. They taketurn and turn about. This gam
. The book of woodcraft . square, divide each intotwenty-five squares; get ten nuts and ten pebbles. Giveto one player one board, five nuts, and five pebbles. Heplaces these on the squares in any pattern he fancies, andwhen ready, the other player is allowed to see it for five • @ • • ^mimm Mdi^K -—? ? > ? ? ? I I Qvicksi^hi G&ia6 couTitirs #00t« seconds. Then it is covered up, and from the memory ofwhat he saw the second player must reproduce the patternon his own board. He counts one for each that was right,and takes ofif one for each that was wrong. They taketurn and turn about. This game is a wonderful developer of the power to see andmemorize quickly. 292 The Book of Woodcraft FAR-SIGHT, OR SPOT-THE-RABBIT Take two six-inch squares of stiff white pasteboard orwhitened wood. On each of these draw an outline Rabbit,one an exact duplicate of the other. Make twenty roundblack wafers or spots, each half an inch across. Let oneplayer stick a few of these on one Rabbit-board and set it.
Size: 1536px × 1628px
Photo credit: © Reading Room 2020 / Alamy / Afripics
License: Licensed
Model Released: No
Keywords: ., bookcentury1900, booksubjectindiansof, booksubjectnaturalhistory