The standard Hoyle; a complete guide and reliable authority upon all games of chance or skill now played in the United States, whether of native or foreign introduction . terial which method is employed, solong as there is no man in a right-hand corner square, or, as it is tech-nically termed, so long as there is a double corner to the right. The players having determined which shall have the black men andwhich the white (see Law 14), the game is opened by the playerwho has the black men moving one of his men in the manner which willbe presently explained. His adversary then moves a man, and s
The standard Hoyle; a complete guide and reliable authority upon all games of chance or skill now played in the United States, whether of native or foreign introduction . terial which method is employed, solong as there is no man in a right-hand corner square, or, as it is tech-nically termed, so long as there is a double corner to the right. The players having determined which shall have the black men andwhich the white (see Law 14), the game is opened by the playerwho has the black men moving one of his men in the manner which willbe presently explained. His adversary then moves a man, and so on al-ternatively. The game thus proceeds until one of the players (it beinghis turn to move) has all his pieces so blocked that he cannot move any,or until all his pieces are captured (see Capturing). The player who isblocked, or who has no piece left on the board, loses the game. If neither player can obtain sufficient advantage in force or position toenable him to win, the game is drawn. When one player appearsstronger than the other in force or position, he may be required to win inforty of his own mcft^es ; if he fails, the game is drawn, DIAGRAM II. move is made by pushing a man from the square on which he standi DRA UGHTS, 445 to an adjacent unoccupied square of the same color, right or left. Themove is oXvfdiys forward—/. e.^ when Black moves, the man approachesthe word White (see A, Diagram 2), and when White moves, theman approaches the word * Black. CAPTURING. When a man meets an opponents man, no further move can be madein that direction, unless there is a vacant square immediately beyond oneof the men, in which case he is said to be unguarded. If a man thatmeets another is unguarded himself on the move, or if the man that ismet is or becomes unguarded after the next move, the player must cap-ture the adverse man, which he does by placing his man on the vacantsquare immediately beyond (see B, Diagram 2, it being Blacks turn tomove), and re
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