Futuristic architecture for a square tiled game rendered in dimetric projection at 2:1 pixel ratio, with a 30° orthographic corner camera from 2 angle
Futuristic architecture for a square tiled game rendered in dimetric projection at 2:1 pixel ratio, with a 30° orthographic corner camera from 2 angles. The clipping path is included in the 3D illustration.
Size: 6300px × 6000px
Photo credit: © 3000ad / Alamy / Afripics
License: Royalty Free
Model Released: No
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