How to, a book of tumbling, tricks, pyramids and games; . 20 HOW TO the shoulders and oneknee on the hips ofeach (Fig. 33). At asignal, agreed upon inadvance, all suddenlyslide their arms for-ward and their legsbackward, landing as in Fig. 34. There is no severeshock if all straighten out as directed. As yourskill improves, increase the size of your pyramid. Rope Jump—The players form a circle. Onelies on his back in the centre and swings a rope sothat those in the circle are obliged to jump or behit about the ankles. If a player is hit, he takesthe place of the one swinging the rope. HOW TO 2


How to, a book of tumbling, tricks, pyramids and games; . 20 HOW TO the shoulders and oneknee on the hips ofeach (Fig. 33). At asignal, agreed upon inadvance, all suddenlyslide their arms for-ward and their legsbackward, landing as in Fig. 34. There is no severeshock if all straighten out as directed. As yourskill improves, increase the size of your pyramid. Rope Jump—The players form a circle. Onelies on his back in the centre and swings a rope sothat those in the circle are obliged to jump or behit about the ankles. If a player is hit, he takesthe place of the one swinging the rope. HOW TO 21. 35 Dive—Have a boy get down on his hands andknees, crosswise of the mat; stand on one side andput your hands down on the opposite side and roll,as shown in Figs. 20, 2 and 3. Next time give aslight jump and alight on the hands afterthe feet have left the mat. Increase the distanceyou jump by taking a slight run. Increase theheight also. Be very careful to master the exercisethoroughly before you go either fast, far or high. Hop Fight—Two boys cross their arms overtheir chests and hop. They try to make each otherlose balance and touch the raised foot to theground by pushing with the elbows or shoulders. Hold the Toes and Jump—Heel a line. Graspthe toes with the fingers beneath and pointed toward


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Keywords: ., bookcentury1800, bookdec, booksubjectgames, booksubjectgymnastics